NCRVE Home |
Site Search |
Product Search
2. POLICY PLANNING EXERCISES
A
"policy planning exercise," as we are using the term here, is a workshop
intended to allow those involved in formulating public policy an opportunity to
consider the implications of various strategies in an interactive environment.
The interactions include those among the participants as well as others between
the participants and analysts who can shed light on policy effects.
Participants are assured that they will not be quoted, which allows them to
explore different positions without fear of sending public signals that could
be misinterpreted. Participants are recruited with the objective of ensuring
that a variety of perspectives on the issue at hand is represented.
Policy
planning exercises are structured around a "game" in which participants imagine
that they are faced with a policy problem to be solved at some point in the
future, possibly in some hypothetical state or city. To ensure that the
players develop a deeper understanding of perspectives other than their own,
they are typically asked to assume roles different from those they play in real
life. Participants are furnished with details of the scenario and are then
asked to suggest some strategy or line of action to be taken. For example,
they are asked to suggest how much money to allocate to one or more programs of
action or how to change the existing law. The strategy suggested by the
players is fed into an analytic model, which predicts the outcome, which could
be cocaine consumed or crimes committed or average education of the workforce,
at some future point. Play then moves to that point, and participants are
asked to make another "move."
Major
policy issues are often politically charged, and policy planning exercises can
take either of two approaches in response to this. Some exercises deal overtly
with politics. By bringing persons with different politics together in a
role-playing game, they seek to promote dialogue and understanding. The
objective is to return participants to the "real world" with a stronger
motivation to seek common ground and make progress against the challenges
facing them. In other exercises, even though political fallout can be among
the effects discussed, participants are invited to escape from the political
pressures they constantly face. They are asked to consider policies on the
basis of such standard measures of merit as effectiveness, efficiency, and
equity. In playing roles in such games, players still have the opportunity to
see things from a different perspective. Here, however, they may need to
search more seriously for the measure of merit of primary concern to the role
rather than assuming a certain political orientation.
In
serving the overall goals and objectives discussed above, policy planning
exercises accomplish a number of things. They pool the knowledge of experts,
draw out divided opinion, reveal errors or omissions in concept, identify the
values or measures of merit that people care about, and suggest questions or
hypotheses for further study. They allow participants to examine the
feasibility of concepts, rehearse the process of winning approval for a policy,
or test strategies for long-term consequences. They thus permit participants
to learn things that they could not learn on their own--or, for that matter,
with individuals from their own organization--no matter how vigorous their
analysis.
What
policy planning exercises do not achieve, despite the presence of an analytic
model, is a solution to the problems faced. They do not yield reliable,
rigorously validated forecasts or predictions of consequences. They achieve
their goal of furthering public policymaking by promoting understanding of a
policy problem, of the
potential
effects of policy alternatives, and of the positions of others involved in
policy formulation.
NCRVE Home |
Site Search |
Product Search