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DOMAIN:

Education for Citizenship
MODEL:
Hybrid course (anthropology and business)
STRATEGY:
Independent design and delivery
COLLEGE:
Butler County Community College, Kansas
CONTACT:
Jack Oharah (316/322-3108)

Career Preparation Innovation

This course presents cultural anthropology adapted to the world of business in an attempt to aid students in understanding the complexities of operating in foreign markets.

Description (Course Outline)

International Business Culture (3 credits)

Texts

Terpstra, Vern, & David, Kenneth. (1991). The Cultural Environment of International Business (3rd ed.), Cincinnati, OH: South-Western Publishing Co.

Do's and Taboos Around the World: A Reader by the Parker Pen Company (2nd ed.). (1990). New York: John Wiley & Sons.

Course Objectives

At the completion of this course, students should be able to

Course Content

Unit l. Basics of Culture: Define culture; Analyze intercultural communications problems
Unit 2. Language: Define language; evaluate international differences in language; identify the influence of languages on international business
Unit 3. Education: Define education; evaluate effects of cultural training; identify international differences in education; analyze relationship of education and country policies; analyze relationship of education and company policies
Unit 4. Religion: Define religion; compare international differences in religion; discuss policy implications for the multinational firm
Unit 5. Values: Describe role of values in the economy; illustrate values towards time; illustrate values toward work, wealth, and achievement; illustrate values toward change
Unit 6. Technology: Define technology; identify international differences in technology; explain policy implications for host countries; illustrate policy implications for multinational companies
Unit 7. Social organization: Explain unfamiliar social organizations; describe implications of foreign social organizations for the multinational firm
Unit 8. Political environment: Define global-level concepts; define country-level concepts; analyze political environment and the multinational firm


DOMAIN:

Job Specific/Foundation/Citizenship/Generic Technical
MODEL:
Infusion of core competencies into existing courses
STRATEGY:
Across-state design; independent implementation
COLLEGE: New Hampshire Technical Institute
CONTACT: Diane Miles (603/524-3207)
or Jeff Rafn (603/271-2722)

Career Preparation Innovation

Using multiple focus groups in campuses across the state, the New Hampshire Technical College system designed a set of core competencies for all students at two-year institutions. Individual faculty identify which competencies are addressed directly or indirectly in each course. Assessment of competency is related to field of study.

Description

Core Competencies--New Hampshire Technical College system

1.00 Human Relationship Skills: Identify personal and professional ethical standards, stated and implied; analyze ethical and moral issues; use time management skills to meet schedules and deadlines; demonstrate observance of rules and standards appropriate to the environment; recognize conflict management skills to promote growth and positive outcomes; use praise and criticism as a basis for personal and professional development; participate as a team member to implement and evaluate a plan; evaluate role as a team member; discuss how perceptions about individual and group differences (e.g., gender, intellectual, physical, emotional, values, geographic, ethnic, and socioeconomic) affect judgment and relationships; work independently with periodic supervision and feedback.

2.00 Communication Skills: Demonstrate the skills to construct meaning from multiple sources; demonstrate the ability to read, comprehend, and retain professional and nonprofessional materials; document work performed within the fields of study; write directions which are understandable and accurate; write correspondence and reports as required by the fields of study; use correct grammar, language, spelling, and punctuation; present views which are informed, logical, and organized; make an effective presentation to a group; write research papers using standard criteria (e.g., MLA, APA, and so on); participate cooperatively in one-on-one and group discussion; demonstrate public speaking skills; apply the elements of successful interview techniques; apply techniques of successful job application process; use active listening skills with various audiences; follow written and oral directions; select resources appropriate to the research topic; integrate materials from resources in oral and/or written presentations; demonstrate awareness of various audiences and purposes for both written and oral communications.

3.00 Critical Thinking: Analyze an issue or problem before commenting, writing, or judging; examine issues by identifying assumptions; predict results from an analysis of a situation or problem; categorize information; sort relevant from irrelevant data; integrate new information with known concepts; use research and resources in decisionmaking processes; propose possible solutions to identified problems; develop long- and short-term goals; prioritize tasks and responsibilities; create plans to meet goals; select strategies to achieve plans; implement strategies and plans; evaluate strategies and plans to meet goals from a variety of perspectives; evaluate credibility of information sources; compare actual practice with the ideal; and apply specific information learned to solve problems.

4.00 Global Perspective: Demonstrate awareness of the effect(s) that cultural differences have on world and personal perspectives; demonstrate awareness of the development of cultural institutions and values; demonstrate an awareness of current events and social issues; and discuss the changing position of the United States and other nations.

5.00 Mathematical Processes: Perform operations with rational numbers, percents, signed number, and ratios/proportions; solve linear equations; solve word problems involving linear equations; estimate/extrapolate to solve problems; interpret data accurately from tables, graphs, and charts; and use calculators and/or computers to solve mathematical problems.

6.00 Scientific Processes: Discuss the impact of science on society; apply scientific method to solve problems; document observations of measurable phenomena.

7.00 Technical Skills: Describe what constitutes ethical behavior and legal requirements for a specific field of study; apply the technical skills of the field of study; apply principles for providing a safe working environment (e.g., local standards, national codes, government regulations, and so on); operate equipment safely; demonstrate basic computer proficiency relevant to the needs of the field of study; use policies and procedures consistent with the mission of the organization; and demonstrate use of required instruments related to a field of study.

8.00 Learning Skills: Discuss the value of lifelong learning; assess own learning style, recognizing strengths and weaknesses associated with learning style preferences; identify one's own academic strengths and areas of growth; use determined strengths/weaknesses as a basis for current academic and future plans; and develop personal strategies for test preparation and test-taking.


DOMAIN:Job Specific/Foundation/Citizenship/Generic Technical
MODEL:Infusion of core competencies into existing courses
STRATEGY:Jointly developed; independently implemented
COLLEGE:Washtenaw Community College, Michigan
CONTACT:Pat Cygnar (313/973-3374)

Career Preparation Innovation

College identifies core competencies which are used in place of general education requirements for graduation.

Description (Transcript Recording Form)

Instructors determine which core competencies they wish to meet within a course, with all competencies required to be offered within a degree sequence.

The 24 core elements are listed on the student's transcript alongside courses completed and attempted and grades and credits earned. Students select courses within their preferred sequence to encompass all of the core elements. The college catalog lists the core elements met by each course to assist students in planning courses and programs.

Sample Grade Report

TERM:

CORE ELEMENTS ASSESSMENT:

_ 01 Critical Reading/Effective Speaking

_ 02 Using Information Sources
_ 03 Written Expression
_ 04 Basic Mathematics
_ 05 Mathematical Problem Solving
_ 06 Elementary Statistics
_ 07 Using Concepts and Ideas
_ 08 Developing Ideas
_ 09 Problem Solving Analysis/Solutions
_ 10 Recognizing Facts from Fallacies
_ 11 Using Computer Systems
_ 12 Computer Ethics and Laws
_ 13 Awareness of Artistic Experience
_ 14 Variety of Human Experience/Humanities
_ 15 Principles of Scientific Inquiry
_ 16 Human Biological Principles
_ 17 Natural Sciences & Environment
_ 18 Principles of Technology
_ 19 Technological Systems
_ 20 Technology/Society/Environment
_ 21 Methods of Social Sciences
_ 22 Democratic Principles and Values
_ 23 American Institutions
_ 24 The Global Community


DOMAIN:

Systems/Generic Technical
MODEL:
Cluster/Linked courses
STRATEGY:
Independent faculty designed and delivered
COLLEGE:
College of Du Page, Illinois
CONTACT:
Gary Drafke (708/858-2800, ext. 2592)

Career Preparation Innovation

The Business Simulation Project was designed by an independent instructor and encompasses seven Business, Management, and Marketing classes linked together through a fictitious business.

Description (Course Outline)

The Business Simulation

The Business Simulation Project at the College of DuPage combines several educational methods to uniquely solve problems in education and in business. The project encompasses seven Business, Management, and Marketing classes linked together; a simulated business; application of course materials; realistic communications; teamwork and crossfunctional teams; active, collaborative, and mastery learning; emphasis on higher-level cognitive processes (application, analysis, synthesis, and evaluation); and integrated computer usage and personal productivity software. Students enrolling in a Business Simulation course receive the same credit and cover the same material as they would in a more traditional, or lecture, section. The difference is in the way they learn and the context in which the materials are applied.

The simulated business is the key to linking the seven business courses. It provides the framework for the interrelationships among the courses and allows for the material within each course to be applied realistically. The application of all course material is the key to learning within the business simulation. Rather than listen to a lecture, the course materials are applied in a controlled, but realistic setting.

To reinforce the relevance of the course materials during application, each chapter in the textbook is presented as a solution set for a particular problem. Students generate solutions which are tested to determine the best one given the current situation. The philosophy is that the course material is not a collection of static facts to be memorized, but is a body of knowledge useful in everyday business life.

The business simulation provides for communications opportunities not possible in a traditional class. Communication is an element common to all seven courses and the simulation contains interpersonal as well as intergroup communications. Interpersonal communication occurs within each department and between department managers and students within a department. Intergroup communications occur almost immediately as the students learn that all of the departments are naturally linked.

Teamwork within the departments and within crossfunctional teams provides for additional communication opportunities. The teams also answer two major concerns of business. The business literature contains many calls for students who can work well with others. Businesses are also calling for people that understand the perspective from departments other than their own. The business simulation responds to both concerns. Nearly all of the work performed in the groups is a team effort. Some assignments require individual effort first, followed by teamwork, but the team component is always present. Also, a number of crossfunctional teams must be created. The culmination of the communications, teams, and the simulation experience usually occurs around the middle of the quarter when the students realize that there are not seven autonomous groups, but one company with seven facets.

Educational Component

The business simulation also provides an environment conducive to the application of three learning concepts: (1) active learning, (2) collaborative learning, and (3) mastery learning. Passive learning is often used to describe traditional lecture courses. Active learning requires the student to participate to a greater degree. The instant and constant application of course material in the business simulation provides maximum active involvement for the student (and the faculty). Collaborative learning is also valued for increasing student involvement. It has been said that one never learns as much as when one has to teach something. Collaborative learning is applied in the simulation when, for example, the Production students are required to explain their job well enough to the Human Resources students that the Human Resources department is able to prepare an evaluation instrument for the Production department. The third learning concept, mastery learning, is employed by allowing students to resubmit most of the unsatisfactory work. Students take feedback from the faculty and improve on their work until they have mastered the concept or technique. Rather than failing a test and receiving a lower grade, the simulation students leave knowing they can apply the material correctly.

Employing active, collaborative, and mastery learning with the application of all course material in a realistic business setting requires the students to process information on all six levels of Bloom's cognitive taxonomy. Knowledge and comprehension are important, but the simulation assignments stress application, analysis, synthesis, and evaluation. The philosophy is that it is one thing to be able to identify or repeat a definition, it is another to be able to apply it, and it is quite another matter to apply it to people in a setting that is as realistic as possible.

Computer Component

Each department (class) has its own computer, with additional computers for busy periods. A standard package of easy to use software (word processor, spreadsheet, and so on) is available on all computers. Different departments also have special packages for their specific applications. Many of these are personal productivity and human resource software packages and are unique to the business simulation classes.

Summation

The Business Simulation Project at the College of DuPage is a combination of two of the most effective methods of learning. It combines the accumulated knowledge and theoretical bases of each class, as would be found in any traditional class with the "on-the-job," apprentice type learning of actually performing the work. The additional integration of communications, interpersonal relations, teamwork, modern learning theory, and computer usage, makes this unique combination a potential model for others--a model that serves the needs of students, businesses, and educators.


DOMAIN:

Job Specific/Generic Technical/Systems/Foundation Academics
MODEL:
Capstone project assessment
STRATEGY:
Independent design and delivery
COLLEGE:
Columbus State Community College, Ohio
CONTACT:
Shirley Palumbo (614/227-2501)

Career Preparation Innovation

Capstone projects culminate the Microcomputer and Construction Programs.

Description (Course Outline)

Final Project Microcomputers (5 credits/2 classes/8 lab hours per week)

Students work either in small groups or independently to design and develop appropriate forms, presentations, data entry, and retrieval procedures using various mediums for a typical small business system. Students evaluate appropriate hardware and software for a given system.

Description (Course Outline)

Construction Project Management (3 credits/2 classes/3 lab hours per week)

The class is structured into two segments. The first segment is standard instruction; the second is a laboratory for designing, creating, and evaluating the capstone project. The Primavera Computer Simulation is used as students track a construction project through the processes of project start-up, control assignments, control structures, organizational forces, subcontractor and vendor management, and move-out phases.


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